Combat Arena: Alpha 1.08 Patch Notes


 
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We’ve got a boat load of changes for you this time!

This patch fixes several all too familiar bugs, and adds more depth to the character customization menu. We’re also serving up a fresh batch of balance changes, as well as a brand new move for Shovlet!

Gameplay Changes

  • Status curing items now grant 5 seconds of immunity to the status they cure.

  • Improved the positioning accuracy of most spawn attacks, especially when used on slopes or behind walls.

  • Characters will now rotate to face the camera direction when melee attacking.

  • Added additional ability description info on the team customization page (we’ll continue adding to this in future patches).

  • Added the ability to delete teams from the team list.

  • Added Low Medium and High quality graphics options to the settings page

balance changes

Mechid

  • Increased the end lag of Mecha Strike and Thrash.

    Lumala

  • Increased Special Attack stat from 70 to 80.

Rest

  • New ability added to Shovlet! This ability restores 50% of the users max health, removes any status conditions they might have, and gives them the Asleep status condition.

    All stat buffing abilities

  • Channeling time increased from 2 seconds to 3 seconds.

    Bounce

  • Reduced damage from 40 to 20.

    Spore Dance

  • Increased active collider time from 0.25 seconds to 0.55 seconds.

    Angelic ray

  • Reduced healing from 5% per tick to 3% per tick.

  • Increased tick rate from 1 per-second to 1 per 0.6 seconds.

Bug fixes

  • Fixed a bug that caused Rush and Bounce to deal damage multiple times to the same target.

  • Fixed a bug that caused characters to not be able to use abilities in some cases.

  • Fixed a bug that allowed users to move before a match had officially begun.

  • Improved the accuracy of the round timer.

  • Adjusted several colliders in the Ruins Arena and Riverside Arena to make them more accurate.

  • Fixed a bug that caused logging in to take longer than necessary in some cases.