You took my only food. Now I’m gonna starve >:(
The big changes this patch are to items! Namely a reduction to the frequency that rations heal, and new visualizations to help clarify when held items are activating. We also made a few adjustments to Mechid now that Iron Fist’s stun is working properly.
Gameplay Changes
- Added visualizations for held item activation. 
Balance changes
Rations
- Increased time between heals from 5 seconds to 10 seconds. 
Shovlet
- Increased Quicksand’s cooldown from 6 seconds to 9 seconds. 
- Reduced end lag on Rush. 
Mechid
- Reduced Iron Fist’s Stun from 5 seconds to 3 seconds. 
- Reduced Mecha Strike’s damage from 60 to 45. 
- Adjusted Iron Fist collider to be more accurate to the shape of the attack (more adjustments to the accuracy of this attack are still needed). 
Bug fixes
- Fixed an issue that allowed characters to become invincible at unintended times. 
- Corrected incorrect descriptions on the abilities Ruminate and Meditate 

