Community Newsletter July 30, 2021


 
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Combat Arena Alpha

  • The Combat Arena Alpha 2.0 patch was released this sprint! The main attraction is the long-awaited Practice Room, alongside some other updates. You can read the full patch notes here.

  • Our Alpha players have given us some really helpful feedback in the short time the Practice Room has been out! Here are some changes we’ve made to the AI for the next patch:

    • Added path finding so NPCs can chase the player around obstacles/fight in tight spaces.

    • Removed 6 sec startup timer so NPCs are now active as soon as they respawn.

    • Increased the speed at which NPCs enter combat after being attacked by the player.

    • NPCs now use line of sight with the player to determine their behavior. Upon losing line of sight of the player for a short duration, they will now path to the player until line of sight is recovered, or until aggro times out.

    • Fixed bug on Slyphur that was causing all of the NPCs to become unresponsive, forcing the player to restart the practice arena.

  • We’ve also converted the Shield attack to use the left control key for its invocation, instead of taking up an attack slot.

Single Player

  • We’ve completed 2 more water type Kinfolk and started on an earth type! The water type trees are beginning to take form, which is exciting to see.

  • Rigging has started for Hull_Piercer, and we’re continuing to make new animations for Salamurder now that their rig has been updated.

  • We spent more time making additions to our world streaming to speed up its performance and ensure it meets our technical needs.

  • We added an asset that allows us to create cave systems more easily! Our team’s geology nerd is doing preliminary research so we can eventually create interesting cave structures based on Hinterlock’s real world counterpart.

Community

  • Mod Stream: 2pm EST Saturday, July 31st on Twitch

    Our Discord mods and Andrew will be playing Muck tomorrow on Twitch! We hope you’ll be able to join us!

  • A few community members noticed something strange about one of the images in the progress board. Upon closer inspection, there was someone hiding inside it!

 

Thanks for stopping by! We’ll see you next time, on August 13!